IA Day 11 —
Material Decisions
Add material reasoning to your redesign ideas: component by component, requirement by requirement, evidence by evidence.
By the end of class, you should be able to…
Map components
Separate the product into meaningful material decisions.
Use B3.1 evidence
Connect properties, aesthetics and context to each choice.
Distinguish prototype vs final
Do not confuse modelling material with intended production material.
Improve IA annotations
Make material reasoning visible on the page.
Chosen to test an uncertainty
Foam, cardboard, PLA or substitute hardware may be ideal for modelling speed even if they are not intended for manufacture.
Chosen for final product requirements
Must be justified against performance, aesthetics, cost, availability, sustainability and relevant manufacturing context.
Annotation pattern
Component: handle insert
Requirement: secure wet grip + comfort
Material property: compliant textured elastomer surface; appropriate chemical resistance for cleaning
Evidence: user grip test + supplier datasheet
Decision: use insert only at contact zones to reduce material while preserving grip
Identify which parts require different material behaviours.
Choose the 2–4 most relevant criteria per component.
Datasheets, tests, user feedback or credible secondary sources.
Show why the material choice supports the redesign.
Before you leave…
Design for Sustainability
Keep the evidence chain moving: user → research → decision → test.
IA application of B3.1: select materials by relevant physical/chemical/mechanical properties, aesthetics, cost, availability and sustainability; justify using primary/secondary research. Supports Criterion C annotations and later Criterion D development.