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IB Design Technology
SL · Lesson 14 · IA Day 3 - User & Product Research
01 / 07
Lesson 14 · Unit 2 · IA Day

IA Day 3
User & Product Research

Mini-lesson on turning raw evidence into Criterion A analysis, then protected work time.

80 minutesMini-lesson + work timeSL Design Project
Today’s question

What evidence will make your primary persona and product analysis credible?

The goal is to leave class with visible evidence—not just ideas in your head.

What evidence will make your primary persona and product analysis credible?01
15–20 min mini-lesson

Criterion A rewards analysed evidence—not a folder full of research.

Collected

“4 users said opening was hard.”

Useful raw evidence, but it does not yet explain what the redesign should address.

Analysed

“Difficulty is concentrated at the twisting step and increases when the hand is wet.”

This identifies task conditions and a specific opportunity that can inform the persona and problem direction.

Evidence becomes valuable when it changes understanding.02
Empathize

Build all three strands in parallel.

Primary persona

User evidence

Characteristics, context, preferences, motivations and requirements relevant to the redesign, supported visually.

Storyboard

Observed task

A detailed visual sequence showing issues encountered by the primary persona.

Existing products

Comparative testing

Annotated product-testing evidence; the guide describes a typical range of four to six products.

Criterion A · persona + storyboard + existing-product analysis.03
Decide what to do next

Prioritize missing evidence, not easy evidence.

If you are missing…Do this today
Real behaviourPlan or conduct observation / task analysis.
User motivationsInterview the primary persona with open questions.
Product-performance comparisonDesign a repeatable test across similar products.
Human-factor evidenceMeasure relevant anthropometric / ergonomic dimensions or interaction requirements.
Choose the method because of the evidence gap.04
~50–55 min protected work time

Advance Criterion A with visible evidence.

1
Execute or refine one user research method.
2
Collect / organize evidence for your primary persona.
3
Progress your storyboard from observed task evidence.
4
Begin or continue testing comparable existing products.
5
Write 2–3 analytical statements explaining what the evidence means for redesign.
WORK
Teacher conference: show the evidence, then explain what design implication you can defend from it.
Today’s deliverable: new evidence + analysis, not generic background research.05
5-minute checkpoint

Can another person trace your claim back to evidence?

1. Which claim about your persona is now better supported?
Your answer should name a specific characteristic, context, preference, motivation or requirement and point to the evidence supporting it.
2. Which task pain point is clearest?
Name the exact step, observed behaviour and why it creates a redesign opportunity.
3. What is one success or weakness revealed through product testing?
Use a specific tested feature and the evidence—not a vague statement such as “better quality.”
Research is ready for IA when evidence and interpretation are connected.06
Exit ticket

Before you leave…

1. Name the strongest new evidence you produced today.
2. State one design implication that follows from it.
3. Identify the next missing piece of Criterion A evidence.
Next lesson

Physiology, Psychology & the Senses

Keep the evidence chain moving: user → research → decision → test.

Curriculum alignment
IA Criterion A · primary persona · storyboard based on task analysis · testing / analysis of a range of existing products · human-factor evidence where relevant.
Lesson complete7 slides
Designed by David Xu · © 2026 David Xu. All rights reserved.Educators and students are welcome to use these materials for non-commercial teaching and learning with attribution. Please share the original link when possible. Reposting, redistributing modified copies, removing attribution, or commercial use requires prior permission.
IB Design Technology SL · Lesson 1407
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