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IB Design Technology
SL · Lesson 07 · Task Analysis & User Journey Mapping
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Lesson 07 · Unit 1

Task Analysis &
User Journey Mapping

Break a real task into steps, make pain points visible, and turn observation into specific redesign opportunities.

80 minutesB1.1 + B2.1Storyboard + pain points
Guiding question: How can analysing a user’s journey reveal design opportunities?01
Today’s destination

By the end of class, you should be able to…

01

Apply task analysis

Break a goal into a clear sequence of user actions.

02

Identify critical points

Recognize pauses, errors, workarounds and difficulties.

03

Build a journey/storyboard

Represent the user’s experience across steps.

04

Generate opportunities

Connect observed pain points to focused redesign directions.

Success check: explain the concept accurately, then use it to make a justified design decision.
Know it → use it → explain the evidence.02
Task analysis

A task is a sequence, not a single action.

Task analysis develops empathy by showing what a user actually has to do to achieve a goal.

Goal

What is the user trying to achieve?

Define the intended outcome before analysing the steps.

Steps

What actions happen?

Record the sequence with enough detail to expose interaction points.

Critical points

Where does friction occur?

Look for delay, confusion, force, errors, repeated attempts or assistance.

Design opportunities live inside the sequence.03
Example

Refilling a reusable soap dispenser

01

Move dispenser to sink

User grips wet container.

02

Remove pump

Several rotations; slippery hands.

03

Pour refill

Narrow opening causes spills.

04

Reassemble

User must align threads while the bottle is wet.

The task analysis already reveals multiple redesign opportunities.04
What to notice

Pain points are specific moments of friction.

Delay

Pause

User stops to figure out what to do next.

Mistake

Error

Wrong action, wrong orientation or accidental activation.

Adaptation

Workaround

User invents an unofficial method to make the product usable.

Effort

Strain

Excess force, awkward reach or repeated action.

Name the moment precisely.05
Apply it

What counts as a pain point?

A student opens a folding laptop stand. On step 3, the hinge snaps past the desired angle, so the student holds the stand with one hand while adjusting with the other.

Which observation is most useful?

Choose before you reveal the feedback.06
Make the experience visible

A journey map links steps to user experience.

StepUser actionEvidence / reactionOpportunity
1Find the controlLooks around for 4–6 sImprove visibility / mapping
2ActivatePresses twiceImprove feedback
3Confirm resultAsks another userClarify status / output
Journey mapping connects behaviour to opportunity.07
IA connection · Criterion A

The storyboard should come from observed use.

IB expects a storyboard based on observations of the primary persona using an existing product for a specific task.

Frame

Show the step

What is the intended user doing?

Annotation

Show the evidence

Pain point, difficulty, behaviour or context.

Opportunity

Show what could improve

Do not design the final solution yet; identify the problem area.

Storyboard = observed sequence + design insight.08
Evidence chain

Turn a pain point into a redesign direction.

01

Observed step

User repositions both hands to twist a tight cap.

02

Pain point

High grip effort and two-hand requirement.

03

Opportunity

Explore ways to reduce opening effort and hand repositioning.

04

Later

Research and testing will determine the actual design solution.

Opportunity ≠ solution.09
15-minute activity

Map a real micro-task.

Choose one: open a classroom door, adjust a chair, refill a bottle, connect a charger, use a stapler.

1
Define the user’s goal.
2
Record 5–8 observable steps.
3
Mark at least two critical points or moments of friction.
4
Write one redesign opportunity without proposing a final solution.
Precise observation produces precise opportunities.10
Bridge to Criterion B

A strong problem statement grows out of task evidence.

Later, Criterion B asks students to connect the problem statement to opportunities identified through task analysis.

Current situation

What is happening now?

Set the context and intended user.

Current problem

What goes wrong?

Describe the specific pain point or unmet need.

Research summary

Why is it worth solving?

Use evidence from task analysis and other research to justify the direction.

Task analysis is not an isolated diagram—it defines the project.11
Vocabulary lab

Task-analysis vocabulary

Retrieve first. Then check.

TermTask analysisClick to reveal
MeaningA strategy that breaks a user goal into steps to identify critical points for design improvement.
TermUser journeyClick to reveal
MeaningThe sequence of interactions and experiences a user goes through while completing a task.
TermStoryboardClick to reveal
MeaningA visual sequence showing the intended user completing a task and the challenges encountered.
TermPain pointClick to reveal
MeaningA specific moment of difficulty, friction or unmet need in the user experience.
TermCritical pointClick to reveal
MeaningA step where difficulty, error, effort or opportunity becomes especially important.
TermWorkaroundClick to reveal
MeaningAn unofficial behaviour users adopt to overcome a design limitation.
TermDesign opportunityClick to reveal
MeaningA focused area where redesign could improve the user’s experience or task performance.
TermProblem statementClick to reveal
MeaningA concise, research-informed definition of the current problem and design direction.
Say the meaning before you flip the card.12
Knowledge check

Can you retrieve it without looking back?

1. What comes first in a task analysis: the solution or the user goal?
The user goal.
2. Why is “the product is annoying” a weak pain point?
It is vague and does not identify the task step, behaviour or evidence showing what is difficult.
3. What should an IA storyboard be based on?
Observation of the primary persona / intended user using an existing product for a specific task.
4. How can task analysis support Criterion B?
It identifies concrete redesign opportunities that can inform the problem statement and specifications.
Say the answer first. Then reveal it.13
Exit ticket

Before you leave…

1. Write a 5-step task analysis for any everyday product.
2. Circle one critical point and state the evidence.
3. Turn it into a redesign opportunity without proposing a solution.
Next lesson

IA Day 1 — Choosing a Redesign Opportunity

Keep the evidence chain moving: user → research → decision → test.

Curriculum alignment
B1.1.5 task analysis · B2.1.6 user journey/storyboard · IA Criterion A storyboard · link from task analysis to Criterion B problem statement.
Lesson complete14 slides
Designed by David Xu · © 2026 David Xu. All rights reserved.Educators and students are welcome to use these materials for non-commercial teaching and learning with attribution. Please share the original link when possible. Reposting, redistributing modified copies, removing attribution, or commercial use requires prior permission.
IB Design Technology SL · Lesson 0714
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